Rules
Mar 19, 2014 20:21:19 GMT -5
Post by Izaya on Mar 19, 2014 20:21:19 GMT -5
1) The one biggest rule my admins and I cannot enforce enough is God-Modding. - God-modding is basically being impenetrable and indestructible in every possible way. Don't do this, even if you are roleplaying a God of some sort. Remember: if your character gets killed in a particular storyline, you do not have to declare early retirement and kill off your character completely. Also, autoing is when you try to hit someone and they somehow "always hit without missing." This can also be called character controlling, controlling other characters, etc. It's insulting to the other roleplayer if you suddenly -throw a tomahawk at them with no chance of escaping- because it's pointless. Remember, even myself, Izaya, got hit a few times~
2) Be nice. - Accept constructive criticism, be nice, don't take things said in roleplay personally, make friends, chat up, etc. Be easy to get along with, and great roleplaying opportunities shall come your way.
3) "Professional" - Don't call yourself "professional" because you "act like your character in real life" or you've been roleplaying your character for so long that "you know everything about them." The only "professional" is the one who created the universe you're roleplaying in.
4) Owning. - Don't go mad with power. If you want to assign moderators of the group, don't let them all be other accounts you have control over, especially if no one knows that those accounts are you (that's called sock puppeteering). It's not fun if you get people to join only to declare supreme power over them, because that'll make you look like a control freak and it'll cause people to leave. Let the members of the group be independent and if they don't want to participate sometimes then let them be. Only talk to them if they turn down opportunities consistently.
5) Drama. - Ah, drama. A Roleplayer's worst pet peeve. Roleplayers mainly hate all the real life drama others bring in for attention. Don't be that person that sends a million bulletins/journals about your real life issues. If you have a problem in real life, talk with a friend in comments, messages, or on IM. Don't broadcast it to the world. However, you are allowed to broadcast in a journal that you'll limit your activity because of a death, school/work, problems in the family, etc. Just don't go overboard. Don't post a million statuses about how your parents are annoying. We all have annoying parents. Also, don't claim that you're going to retire, and then be all "oh wait, never mind." That pisses people off the most. If you're going to retire, think about it thoroughly and don't broadcast it prematurely just so you can watch everyone beg you to stay. Retiring is a personal decision.
6) One-lining - Most people prefer at least a single paragraph, but some others allow one-lining. Just make sure you check the other person's preference (usually in the form of Roleplaying Rules in blogs) before trying to roleplay with others. However, if you're out of ideas, you may one-line your post.
7) Text Talk - No. It's hard to read and no one likes trying to decipher it. It's not preferred for roleplays.
8) OC - Absolute God? - No. Roleplayers hate it when they see an OC who's "God of the universe" and is totally "impenetrable." Making an absolute God won't help you make friends. - This goes along with God-Modding.
9) State if you would prefer to discuss plot rather than jump right into it, or if you are okay with being sent starters without previous discussion.
10) Let players what type of writing style you prefer. State if you’d prefer to roleplay with those who write semi, para, or multi/novella. If you’re okay with freestyle, state this.
11) Message one of my admins if you wish to change something with an Original Character.
12) Use common sense.
2) Be nice. - Accept constructive criticism, be nice, don't take things said in roleplay personally, make friends, chat up, etc. Be easy to get along with, and great roleplaying opportunities shall come your way.
3) "Professional" - Don't call yourself "professional" because you "act like your character in real life" or you've been roleplaying your character for so long that "you know everything about them." The only "professional" is the one who created the universe you're roleplaying in.
4) Owning. - Don't go mad with power. If you want to assign moderators of the group, don't let them all be other accounts you have control over, especially if no one knows that those accounts are you (that's called sock puppeteering). It's not fun if you get people to join only to declare supreme power over them, because that'll make you look like a control freak and it'll cause people to leave. Let the members of the group be independent and if they don't want to participate sometimes then let them be. Only talk to them if they turn down opportunities consistently.
5) Drama. - Ah, drama. A Roleplayer's worst pet peeve. Roleplayers mainly hate all the real life drama others bring in for attention. Don't be that person that sends a million bulletins/journals about your real life issues. If you have a problem in real life, talk with a friend in comments, messages, or on IM. Don't broadcast it to the world. However, you are allowed to broadcast in a journal that you'll limit your activity because of a death, school/work, problems in the family, etc. Just don't go overboard. Don't post a million statuses about how your parents are annoying. We all have annoying parents. Also, don't claim that you're going to retire, and then be all "oh wait, never mind." That pisses people off the most. If you're going to retire, think about it thoroughly and don't broadcast it prematurely just so you can watch everyone beg you to stay. Retiring is a personal decision.
6) One-lining - Most people prefer at least a single paragraph, but some others allow one-lining. Just make sure you check the other person's preference (usually in the form of Roleplaying Rules in blogs) before trying to roleplay with others. However, if you're out of ideas, you may one-line your post.
7) Text Talk - No. It's hard to read and no one likes trying to decipher it. It's not preferred for roleplays.
8) OC - Absolute God? - No. Roleplayers hate it when they see an OC who's "God of the universe" and is totally "impenetrable." Making an absolute God won't help you make friends. - This goes along with God-Modding.
9) State if you would prefer to discuss plot rather than jump right into it, or if you are okay with being sent starters without previous discussion.
10) Let players what type of writing style you prefer. State if you’d prefer to roleplay with those who write semi, para, or multi/novella. If you’re okay with freestyle, state this.
11) Message one of my admins if you wish to change something with an Original Character.
12) Use common sense.